Leagues ⚔ FOUNDER Event Creation Terminal Full capability · 30 formats · MAWL + Custom Builder
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Basic Info
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Format
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Structure
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Advanced
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Review
Basic Info
Name, dates, banner, and event series for this Crucible event.

Tournament Format
30 formats available — from standard brackets to the flagship MAWL League. The Custom Format Builder is exclusive to this terminal.
🗡
★ Flagship 1 format
🏆
MAWL League Format
18-week season · division round robin · seeded playoffs · championship finals.
★ FOUNDER FLAGSHIP
Elimination Brackets 6 formats
🗡
Single Elimination
One loss = eliminated. Clean bracket, maximum stakes.
⚔️
Double Elimination
Two losses to eliminate. Winners + losers brackets converge at grand finals.
Triple Elimination
Three losses to eliminate. Maximum second chances for open events.
🔁
Grand Finals Reset
Double elim where grand finals needs two series wins if losers side arrives undefeated.
🎯
Seeded Single Elim
Single elim with manual seed placement. Top seeds stay separated in early rounds.
🥉
Consolation Bracket
Secondary bracket for early-eliminated teams. 3rd place playoff included.
Round-Based Formats 4 formats
🔄
Round Robin
Everyone plays everyone once. Final rank by record.
🔃
Double Round Robin
Home and away — each matchup played twice. Eliminates variance.
🇨🇭
Swiss System
Matched by record each round. No eliminations until final standings cutoff.
🔀
Swiss + Knockout
Swiss rounds seed the field → top N advance to elimination bracket.
Group Stage Formats 4 formats
🏟
Group Stage → Single Elim
Pool play qualifies teams into a knockout bracket.
🏟
Group Stage → Double Elim
Pool play into a full double elimination bracket.
🎪
Group Stage → RR Finals
Groups → top qualifiers play round-robin finals to determine champion.
🔲
Multi-Group Stage
Multiple sequential group stages with cross-group advancement rules.
Best-of Series Formats 5 formats
3️⃣
Best of 3 (Bo3)
First to 2 wins. Standard competitive format.
5️⃣
Best of 5 (Bo5)
First to 3 wins. Playoff standard — more decisive, higher drama.
7️⃣
Best of 7 (Bo7)
First to 4 wins. Championship-grade — maximum drama and narrative.
9️⃣
Best of 9 (Bo9)
First to 5 wins. Reserved for ultimate championship finals.
🎲
Custom Best-of
Define match length per round — mix Bo1/3/5/7 across different stages.
Hybrid & Advanced Formats 6 formats
🪜
Ladder Tournament
Challenge-based ranking. Win to climb, lose to drop. Continuous standings.
💀
Survival / Last Standing
Bottom X eliminated each round until one team remains standing.
📊
Points League
Points accumulate across all matches. No elimination — final standings decide champion.
📈
Divisional Split
Upper/lower divisions with promotion/relegation rounds at season end.
👑
King of the Hill
Champion defends their title against challengers. Lose the hill, back of the queue.
🔼
Escalator Cup
Tiered seeding ladder — win to escalate to higher brackets over the event.
Pools & Cross-Bracket 4 formats
✖️
Double Pool + Crossover
Two pools, then cross-pool bracket matchups. Used in FaceIt opens.
Byes in Bracket
Top seeds get first-round byes. Lower seeds earn their spot into the main bracket.
🚪
Play-In Qualifier
Pre-bracket qualifier round. Winners earn a spot in the main event.
🛡
Gauntlet Format
Top seed waits while challengers battle through. Survivor earns the final match.
Custom & Variable 1 format
🔧
Custom Format Builder
Define your own stages, advancement rules, and match formats. Save as template.
FOUNDER EXCLUSIVE
Structure Config
Configure format-specific settings, team size, and roster rules.

🏆 MAWL League Season Structure (18 Weeks)

Pre-SeasonRegistration + roster submissions open
Weeks 1–10Regular Season — weekly matches, points-based standings
Week 11Mid-Season Break — roster adjustments allowed
Weeks 12–14Playoffs — bracket from top 8 teams by standings
Week 15Finals Week — Championship match
Weeks 16–18Off-Season — next season prep

Best-of Series Config

Set the number of maps/games per series. The winner is the first team to reach the majority (e.g., Bo3 = first to 2, Bo5 = first to 3).

Swiss System Config

Teams are paired against opponents with matching records each round. Define the total rounds and how many teams advance.

Group Stage Config

Define how many groups, teams per group, and how many teams advance from each group.

Ladder Config

Define challenge rules, rank movement, and how long the ladder runs.

King of the Hill Config

The reigning champion defends against a queue. Define how many successful defenses = championship.

Points League Config

Teams earn points per match result. Total accumulated points determine final standings.

🔧 Custom Format Builder

Named templates can be reused across future events from this terminal.

Advanced Settings
Rules, spectator access, Discord integration, map pool, and more.


Discord Integration
Auto-post event announcement to Discord channel
Featured Event
Display with neon accent border and FEATURED badge on leagues page
Sudden Death Enabled
Allow tied matches to go to sudden death tiebreaker
Review & Publish
Verify all settings before creating the event. Published events appear in DeathDay's Crucible immediately.

Basic Info

Format & Structure

Advanced